(Arrows can only be played from arsenal and only if you control a bow.)
If Hemorrhage Bore has an aim counter, it has "When this hits a hero, destroy a card in their arsenal."
POW 4DEF 3
Hemorrhage Bore
Hemorrhage Bore
PIT 3CST 1
(Arrows can only be played from arsenal and only if you control a bow.)
If Hemorrhage Bore has an aim counter, it has "When this hits a hero, destroy a card in their arsenal."
POW 3DEF 3
知識のヘラルド
Herald of Erudition
PIT 2CST 2
光・幻術師
これがヒットしたとき、これをあなたのソウルに置くとともにカードを2枚引く。
**圧倒**
**幻影**
POW 5DEF 3
Herald of Judgment
Herald of Judgment
PIT 2CST 2
**Prism Specialization** (You may only have Herald of Judgment in your deck if your hero is Prism.)
If Herald of Judgment hits, put it into your hero's soul and the defending hero can't play cards from their banished zone during their next action phase. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Judgment is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Judgment and close the combat chain.)
POW 6DEF 3
Herald of Protection
Herald of Protection
PIT 1CST 2
If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token. (It's an Illusionist aura with "If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.")
**Phantasm** (If Herald of Protection is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Protection and close the combat chain.)
POW 7DEF 3
Herald of Protection
Herald of Protection
PIT 2CST 2
If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token. (It's an Illusionist aura with "If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.")
**Phantasm** (If Herald of Protection is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Protection and close the combat chain.)
POW 6DEF 3
Herald of Protection
Herald of Protection
PIT 3CST 2
If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token. (It's an Illusionist aura with "If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.")
**Phantasm** (If Herald of Protection is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Protection and close the combat chain.)
POW 5DEF 3
Herald of Ravages
Herald of Ravages
PIT 1CST 2
If Herald of Ravages hits, put it into your hero's soul and deal 1 arcane damage to target hero. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Ravages is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Ravages and close the combat chain.)
POW 7DEF 3
Herald of Ravages
Herald of Ravages
PIT 2CST 2
If Herald of Ravages hits, put it into your hero's soul and deal 1 arcane damage to target hero. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Ravages is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Ravages and close the combat chain.)
POW 6DEF 3
Herald of Ravages
Herald of Ravages
PIT 3CST 2
If Herald of Ravages hits, put it into your hero's soul and deal 1 arcane damage to target hero. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Ravages is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Ravages and close the combat chain.)
POW 5DEF 3
Herald of Rebirth
Herald of Rebirth
PIT 1CST 2
If Herald of Rebirth hits, put it into your hero's soul and put up to 1 card with phantasm from your graveyard on top of your deck. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Rebirth is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Rebirth and close the combat chain.)
POW 7DEF 3
Herald of Rebirth
Herald of Rebirth
PIT 2CST 2
If Herald of Rebirth hits, put it into your hero's soul and put up to 1 card with phantasm from your graveyard on top of your deck. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Rebirth is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Rebirth and close the combat chain.)
POW 6DEF 3
Herald of Rebirth
Herald of Rebirth
PIT 3CST 2
If Herald of Rebirth hits, put it into your hero's soul when the chain link resolves and put up to 1 card with phantasm from your graveyard on top of your deck. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Rebirth is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Rebirth and close the combat chain.)
**Dominate** (The defending hero can't defend Herald of Tenacity with more than 1 card from their hand.)
If Herald of Tenacity hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Tenacity is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Tenacity and close the combat chain.)
POW 6DEF 3
Herald of Tenacity
Herald of Tenacity
PIT 2CST 2
**Dominate** (The defending hero can't defend Herald of Tenacity with more than 1 card from their hand.)
If Herald of Tenacity hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Tenacity is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Tenacity and close the combat chain.)
POW 5DEF 3
Herald of Tenacity
Herald of Tenacity
PIT 3CST 2
**Dominate** (The defending hero can't defend Herald of Tenacity with more than 1 card from their hand.)
If Herald of Tenacity hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Tenacity is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Tenacity and close the combat chain.)
POW 4DEF 3
Herald of Triumph
Herald of Triumph
PIT 1CST 2
Attack action cards have -1{p} while defending Herald of Triumph.
If Herald of Triumph hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Triumph is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Triumph and close the combat chain.)
POW 7DEF 3
Herald of Triumph
Herald of Triumph
PIT 2CST 2
Attack action cards have -1{p} while defending Herald of Triumph.
If Herald of Triumph hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Triumph is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Triumph and close the combat chain.)
POW 6DEF 3
Herald of Triumph
Herald of Triumph
PIT 3CST 2
Attack action cards have -1{p} while defending Herald of Triumph.
If Herald of Triumph hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Triumph is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Triumph and close the combat chain.)
**Once per Turn Action** ー {r}{r}: **Attack**
Whenever you attack with Hexagore, it deals damage to you equal to 6 minus the number of cards with **blood debt** in your banished zone.