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Hemorrhage Bore

Hemorrhage Bore

PIT 2 CST 1

(Arrows can only be played from arsenal and only if you control a bow.)
If Hemorrhage Bore has an aim counter, it has "When this hits a hero, destroy a card in their arsenal."

POW 4 DEF 3

Hemorrhage Bore

Hemorrhage Bore

PIT 3 CST 1

(Arrows can only be played from arsenal and only if you control a bow.)
If Hemorrhage Bore has an aim counter, it has "When this hits a hero, destroy a card in their arsenal."

POW 3 DEF 3

知識のヘラルド

Herald of Erudition

PIT 2 CST 2

光・幻術師

これがヒットしたとき、これをあなたのソウルに置くとともにカードを2枚引く。

**圧倒**

**幻影**

POW 5 DEF 3

Herald of Judgment

Herald of Judgment

PIT 2 CST 2

**Prism Specialization** (You may only have Herald of Judgment in your deck if your hero is Prism.)
If Herald of Judgment hits, put it into your hero's soul and the defending hero can't play cards from their banished zone during their next action phase. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Judgment is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Judgment and close the combat chain.)

POW 6 DEF 3

Herald of Protection

Herald of Protection

PIT 1 CST 2

If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token. (It's an Illusionist aura with "If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.")
**Phantasm** (If Herald of Protection is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Protection and close the combat chain.)

POW 7 DEF 3

Herald of Protection

Herald of Protection

PIT 2 CST 2

If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token. (It's an Illusionist aura with "If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.")
**Phantasm** (If Herald of Protection is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Protection and close the combat chain.)

POW 6 DEF 3

Herald of Protection

Herald of Protection

PIT 3 CST 2

If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token. (It's an Illusionist aura with "If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.")
**Phantasm** (If Herald of Protection is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Protection and close the combat chain.)

POW 5 DEF 3

Herald of Ravages

Herald of Ravages

PIT 1 CST 2

If Herald of Ravages hits, put it into your hero's soul and deal 1 arcane damage to target hero. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Ravages is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Ravages and close the combat chain.)

POW 7 DEF 3

Herald of Ravages

Herald of Ravages

PIT 2 CST 2

If Herald of Ravages hits, put it into your hero's soul and deal 1 arcane damage to target hero. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Ravages is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Ravages and close the combat chain.)

POW 6 DEF 3

Herald of Ravages

Herald of Ravages

PIT 3 CST 2

If Herald of Ravages hits, put it into your hero's soul and deal 1 arcane damage to target hero. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Ravages is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Ravages and close the combat chain.)

POW 5 DEF 3

Herald of Rebirth

Herald of Rebirth

PIT 1 CST 2

If Herald of Rebirth hits, put it into your hero's soul and put up to 1 card with phantasm from your graveyard on top of your deck. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Rebirth is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Rebirth and close the combat chain.)

POW 7 DEF 3

Herald of Rebirth

Herald of Rebirth

PIT 2 CST 2

If Herald of Rebirth hits, put it into your hero's soul and put up to 1 card with phantasm from your graveyard on top of your deck. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Rebirth is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Rebirth and close the combat chain.)

POW 6 DEF 3

Herald of Rebirth

Herald of Rebirth

PIT 3 CST 2

If Herald of Rebirth hits, put it into your hero's soul when the chain link resolves and put up to 1 card with phantasm from your graveyard on top of your deck. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Rebirth is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Rebirth and close the combat chain.)

POW 5 DEF 3

セケムのヘラルド

Herald of Sekem

PIT 1 CST 2

これが攻撃したとき、あなたの手札の黄のカード1枚をあなたのソウルに置いてもよい。そうした場合、任意の対象1つに秘術ダメージを2点与える。

**幻影**(6{p}以上の非幻術士・攻撃・アクションカードがこれを防御しているとき、これを破壊する)

POW 7 DEF 3

Herald of Tenacity

Herald of Tenacity

PIT 1 CST 2

**Dominate** (The defending hero can't defend Herald of Tenacity with more than 1 card from their hand.)
If Herald of Tenacity hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Tenacity is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Tenacity and close the combat chain.)

POW 6 DEF 3

Herald of Tenacity

Herald of Tenacity

PIT 2 CST 2

**Dominate** (The defending hero can't defend Herald of Tenacity with more than 1 card from their hand.)
If Herald of Tenacity hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Tenacity is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Tenacity and close the combat chain.)

POW 5 DEF 3

Herald of Tenacity

Herald of Tenacity

PIT 3 CST 2

**Dominate** (The defending hero can't defend Herald of Tenacity with more than 1 card from their hand.)
If Herald of Tenacity hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Tenacity is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Tenacity and close the combat chain.)

POW 4 DEF 3

Herald of Triumph

Herald of Triumph

PIT 1 CST 2

Attack action cards have -1{p} while defending Herald of Triumph.
If Herald of Triumph hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Triumph is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Triumph and close the combat chain.)

POW 7 DEF 3

Herald of Triumph

Herald of Triumph

PIT 2 CST 2

Attack action cards have -1{p} while defending Herald of Triumph.
If Herald of Triumph hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Triumph is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Triumph and close the combat chain.)

POW 6 DEF 3

Herald of Triumph

Herald of Triumph

PIT 3 CST 2

Attack action cards have -1{p} while defending Herald of Triumph.
If Herald of Triumph hits, put it into your hero's soul. (Put this card face up under your hero card.)
**Phantasm** (If Herald of Triumph is defended by a non-Illusionist attack action card with 6 or more {p}, destroy Herald of Triumph and close the combat chain.)

POW 5 DEF 3

ヴィクトリアのヘラルド

Herald of Victoria

PIT 2 CST 2

**インスタント**ーこれを捨てる:ターン終了時まで、対戦相手がコントロールする攻撃・アクションカードは、攻撃や防御している間、-1{p}を得る。

**幻影**(6{p}以上の非幻術士・攻撃・アクションカードがこれを防御しているとき、これを破壊する)

POW 7 DEF 3

英雄の闘志

Heroic Grit

PIT 2 CST 0

このターン、あなたの次の攻撃は「これはあなたがコントロールする『不屈』トークン1つにつき+1{p}を得る」を得る。 「不屈」トークンを1つ作成する。 **続行**

DEF 2

英雄の佇まい

Heroic Pose

PIT 1 CST 1

このターン、あなたの次の攻撃は+3{p}を得る。 あなたは**歓声**を受ける。 **続行**

DEF 2

英雄の佇まい

Heroic Pose

PIT 2 CST 1

このターン、あなたの次の攻撃は+2{p}を得る。 あなたは**歓声**を受ける。 **続行**

DEF 2

英雄の佇まい

Heroic Pose

PIT 3 CST 1

このターン、あなたの次の攻撃は+1{p}を得る。 あなたは**歓声**を受ける。 **続行**

DEF 2

鷺の飛翔

Heron's Flight

PIT 1 CST 0

忍者

**コンボ**ーこの戦闘チェインの直前の攻撃が「鶴の舞」である場合、これは攻撃したとき+2{p}と以下から1つを得る。

・これは攻撃・アクションカードによってしか防御されない。
・これは非攻撃・アクションカードによってしか防御されない。

POW 3 DEF 3

Hexagore, the Death Hydra

Hexagore, the Death Hydra

**Once per Turn Action** ー {r}{r}: **Attack**
Whenever you attack with Hexagore, it deals damage to you equal to 6 minus the number of cards with **blood debt** in your banished zone.

POW 6

秘密の使命

Hidden Agenda

レンジャー ー 胴

**インスタント**あなたの格納庫の裏向きの矢を1枚を表向きにする:{r}を得る。終了フェイズの開始時、これを破壊する。
**秘術防壁1**(あなたが秘術ダメージを受ける場合、{r}を支払うことで、そのダメージのうち1点を軽減してよい)

皮のなめし屋

Hide Tanner

野人 ー 腕

あなたが{p}が6以上のカードをランダムに1枚捨てたとき、これを破壊してよい。そうした場合、「剛力」トークンを2つ作成する。

**戦傷**(戦闘チェインが閉じたとき、これが防御していた場合、-1{d}カウンターを1個上に置く)

DEF 1

錬金価

High Current Currency

PIT 3 CST 0

対象の、対戦相手がコントロールする非ヒーロー・パーマネント1つのエネルギーカウンターをすべて取り除く。その数に等しい数の「金貨」トークンを作成する。

DEF 3